Skip to main content
Books, videos, and music - all free from your public library!
LoginSign Up

Footer

Hoopla logo, Go to homepage
  • For Patrons
  • For Libraries (opens in new window)
  • For Vendors (opens in new window)
  • Facebook (opens in new window)
  • X (opens in new window)
  • Instagram (opens in new window)
  • YouTube (opens in new window)
  • TikTok (opens in new window)
  • LinkedIn (opens in new window)

Our Company

  • Our Story
  • Get Hoopla for your Library (opens in new window)
  • Get your content on hoopla (opens in new window)
  • Join our team (opens in new window)
  • Accessibility Statement

Our Content

  • Audiobooks
  • Ebooks
  • Movies
  • Television
  • Comics
  • BingePasses
  • Music
  • The Loop Blog

Help

  • Help Center
  • Submit Feedback
  • Facebook (opens in new window)
  • X (opens in new window)
  • Instagram (opens in new window)
  • YouTube (opens in new window)
  • TikTok (opens in new window)
  • LinkedIn (opens in new window)
  • Download on the App Store (opens in new window)
  • Get it on Google Play (opens in new window)
  • Available at Amazon Appstore (opens in new window)
© 2026 Midwest Tape, LLC. All rights reserved. Privacy Policy | Terms of Use
  • Hoopla logo
  • Browse
  • My Hoopla
  • Log In
  1. Navigate Home
  2. Ebooks
  3. Humanware-Practical Usability Engineering

EBOOK

Humanware-Practical Usability Engineering

Ulf L. Andersson
(0)
sign up
Year
2006
Language
English
Publisher
Trafford Publishing

About

Humanware is everything which helps human beings to handle (use and look after) a product, e.g. controls and indicators, program ergonomy, location of assembly divisions in parts to be put together, signs and other markings, instructions, training and technical consultation.

Against the background of how humans behave when handling a product, this book offers advice and explains principles for suitable design of humanware: how to analyze needs, design different types of humanware, and test that it works. A wide range of specific examples are described. Exercises after each
chapter give readers the possibility of trying to solve humanware problems themselves. Suggested solutions are provided at the end of the book.

The book is intended for practicing developers, designers and technical communicators, and for students of these professions.

Related Subjects

  • Human Anatomy & Physiology
  • Life Sciences
  • Science
  • Adult Nonfiction

Artists

Ulf L. AnderssonAuthor