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Pages
200
Year
2015
Language
English

About

Although it's only been two days in the real world, Brit, Mikayla and Suzanne have lived months in Io. Now, with NPCs turning into monsters, the virtual world has never been more dangerous. Their end game is finally clear: they must return to Zenith City, where their quest started. But with the combined armies of Altair and Pyxis hunting them, they will have to risk everything--and one of them is going to lose.

Queens of Cyberspace is a six-book series from EPIC Press.

Some titles may contain explicit content and/or language. For Suzanne, Brit, and Mikayla, gaming is everything. Suzanne's upped the ante by combining her own game world with the Total Immersion Interface, an invention that lets the girls enter the game. But when the game starts to glitch, the girls get trapped in the virtual world, with no save points and no way out. They'll have to find a way back to reality before their health or their time runs out.



Queens of Cyberspace is a six-book series from EPIC Press.



Some titles may contain explicit content and/or language.

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Extended Details

  • LexileHL700L