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  3. Context-based Modeling of Activity in Real-World Projects

EBOOK

Context-based Modeling of Activity in Real-World Projects

Patrick BrézillonSeries: ISTE Invoiced
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Year
2026
Language
English
Publisher
Wiley

About

Context-based Modeling of Activity in Real-World Projects presents a synthesis of 25 years of research on modeling and using context in real-world applications in a very large spectrum of domains, which allows us to illustrate the keystone aspects of context from an initial operational definition; this opens up a four-level framework under conceptual, operational, implementation and environment aspects of activity modeling.
The result is the Contextual-Graphs (CxG) formalism, thanks to strong connections between context and an actor's focus of attention, leading to a uniform representation of knowledge, reasoning and context for actor and group activity. The results of this research constitute the building blocks for designing future types of AI systems, namely the context-based intelligent assistant systems.
This book presents the proceduralized context as a new definition of context, that is a real-time definition, which is then applied to context modeling for actor or group activity – before finally elaborating the two versions of the CxG formalism including uses in different modeling.

Related Subjects

  • Management Information Systems
  • Computers
  • Adult Nonfiction
  • General
  • Artificial Intelligence

Extended Details

  • SeriesISTE Invoiced

    Artists

    Patrick BrézillonAuthor