Skip to main content
Books, videos, and music - all free from your public library!
LoginSign Up

Footer

Hoopla logo, Go to homepage
  • For Patrons
  • For Libraries (opens in new window)
  • For Vendors (opens in new window)
  • Facebook (opens in new window)
  • X (opens in new window)
  • Instagram (opens in new window)
  • YouTube (opens in new window)
  • TikTok (opens in new window)
  • LinkedIn (opens in new window)

Our Company

  • Our Story
  • Get Hoopla for your Library (opens in new window)
  • Get your content on hoopla (opens in new window)
  • Join our team (opens in new window)
  • Accessibility Statement

Our Content

  • Audiobooks
  • Ebooks
  • Movies
  • Television
  • Comics
  • BingePasses
  • Music
  • The Loop Blog

Help

  • Help Center
  • Submit Feedback
  • Facebook (opens in new window)
  • X (opens in new window)
  • Instagram (opens in new window)
  • YouTube (opens in new window)
  • TikTok (opens in new window)
  • LinkedIn (opens in new window)
  • Download on the App Store (opens in new window)
  • Get it on Google Play (opens in new window)
  • Available at Amazon Appstore (opens in new window)
© 2026 Midwest Tape, LLC. All rights reserved. Privacy Policy | Terms of Use
  • Hoopla logo
    Powered by Hoopla
  • Browse
  • My Hoopla
  • Log In
  1. Navigate Home
  2. Ebooks
  3. Digital Signal Processing for Audio Applications, Volume 2

EBOOK

Digital Signal Processing for Audio Applications, Volume 2

Code

Anton R. Kamenov
(0)
sign up
Pages
218
Year
2017
Language
English
Publisher
Anton Kamenov

About

In the summer of 2003, we began designing multi-track recording and mixing software — Orinj at RecordingBlogs.com — a software application that will take digitally recorded audio tracks and will mix them into a complete song with all the needed audio production effects. Manipulating digital sound, as it turned out, was not easy. We had to find the answers of many questions, including what digital audio was, how we could mix audio tracks, how we could track the amplitude of digital sound so that we could apply compression, how we could track frequencies so that we could equalize, what a good model of artificial reverb would be, and many others. Bits of relevant information were available, albeit not always well organized and not always intuitive.
Explaining the mathematics behind digital signal processing — DSP — is the task volume 1. It is a start, but there is more. It is not always straightforward to translate the mathematics into code. The purpose of volume 2 is just that. It translates the mathematical formulae in volume 1 into practical algorithms. It does so with actual DSP effects, including distortion, delay, chorus, equalizer, compressor, reverb, wah wah, and others.
Volume 1 of this book makes the argument that much of DSP can be reduced to simple algebraic and trigonometric manipulations. We hope that this volume shows that coding DSP is similarly not complex. In contemporary audio recording and mixing software, storing audio data, managing audio files, and designing an intuitive but functional user interface could be much more intricate than modifying the audio data themselves.

Related Subjects

  • Signals & Signal Processing
  • Technology & Engineering
  • Adult Nonfiction
  • General
  • Programming
  • Computers

Artists

Anton R. KamenovAuthor