I've been role-playing all my life and I've run a lot of well-received campaigns. My players asked me what made my games work and this book is the result. This isn't a rulebook for any gaming system, but it's a how-to for my style of creating memorable NPCs, planning games, and engaging with your players. -Foreword, by Erica Lindquist -On Storytelling -Before the Game -Building Your Story -Running Your Game -Players & Player Characters -Problems -Rules & Mechanics -Setting & NPCs.